
Smite damage will be increased to 900 true damage against monsters. Companion evolutionsĪs jungle companions evolve, they will receive the following bonuses at each evolution: First evolution So, it would be best to opt for either power farming or a gank-heavy strategy beforehand. In simple terms, if you’re power-farming or snowballing from killing streaks across the entire Summoner’s Rift, you’ll get your evolutions more quickly than the opposing jungler. On top of that, if you kill a large monster with bonus treats on the table, you’ll get two treats and 50 bonus gold. In the meantime, you will store one treat every 60 seconds before the companion gets its final evolution form and one bonus treat every 90 seconds after it evolves for the last time. They can get one treat after you take down a champion or a large monster. But you can still clear that minion wave if your laner dies so it doesn’t go to waste.Įvolving twice over the course of a single game, jungle companions will need treats to help them grow. With boundaries finally established, both junglers and laners will definitely be better off only farming their designated creeps. With all these changes, Riot is looking to reduce junglers taxing laners for a gank and laners stealing jungle camps. While you can still pick up CS if your laners die, your time will be better spent in the jungle since all large monsters will now give an additional 15 experience if you have a jungle companion. In case the jungler is behind due to a disconnect, they will get catch-up experience. On the other hand, junglers will now only gain 75 percent experience from lane minions before their first pet evolution unless they are behind the average game level.
So, your laners will get 15 gold and experience less if they kill a large monster either in your or the enemy’s jungle. To reduce the number of times laners steal your jungle camps, the devs are nerfing the gold and experience given to non-junglers.